Performance: In larger, more graphically intensive areas the Low-Ultra options cost between 1 and 3 frames per second to enable at 1920x1080, thanks to some nifty previous-frame reprojection and the use of Massive Entertainment's always-on Temporal Anti-Aliasing (more on that later). HBAO+ is equally adept at shadowing artificially-lit objects at night, helping bring out the detail in the statue and its surroundings.Īs the interactive comparisons and screenshots demonstrate, HBAO+ greatly improves upon the other in-game options, enabling even the smallest of details to be accurately shadowed. With the Sun streaking across the statue, HBAO+ provides an accurate approximation of shadowing, and in the background emphasizes that a sign was constructed of multiple slats, and that a toppled street lamp's shadow would be identical to the lamp itself. Whether the scene be full of garbage or looking out across a street, HBAO+ adds more realistic shadowing on, around and under objects, improving every inch of The Division. In The Division, the Ambient Occlusion option enables players to choose between five increasingly-better versions of Massive Entertainment's custom Ambient Occlusion technique, and our own HBAO+ effect.Īs you can see in our interactive comparisons below, HBAO+ delivers a much more accurate image compared to the Ultra option, which is itself a massive step up from "Off". Without Ambient Occlusion scenes look flat and unrealistic, and objects appear as if they're floating. The AO technique used and the quality of the implementation affects the shadowing's accuracy, and whether new shadows are formed when the level of occlusion is low. For a first look, check out the Tom Clancy's The Division Tech Trailer below:Īmbient Occlusion (AO) adds contact shadows where two surfaces or objects meet, and where an object blocks light from reaching another nearby game element. And of course, the resolution can be increased to 4K.įor detailed explanations of every NVIDIA visual enhancement, and demonstrations of their capabilities, keep reading. Specifically, PC players can enable NVIDIA HBAO+ Ambient Occlusion shadowing, NVIDIA Percentage Closer Soft Shadows (PCSS), NVIDIA Hybrid Frustum Traced Shadows (HFTS), NVIDIA G-SYNC, NVIDIA SLI, and NVIDIA Surround. The Division is a looker on all platforms, but on PC the bar is raised for open world games with settings that go to Ultra and beyond, and exclusive visual effects and features you won't find anywhere else. The Division PC-Exclusive Graphics Enhancements To discover the system you'll require for a maxed out experience, skip to our settings summary. This being the PC, you can of course crank many of the settings to Ultra, bolstering graphical fidelity further still. These settings deliver an excellent level of detail, and at 60 FPS it's a super smooth experience free from stuttering and stalls, translating to fluid, responsive gaming. Our NVIDIA Tom Clancy's The Division GPU Recommendations recommend gamers equip their systems with a GeForce GTX 970 for High-quality, 60 FPS gameplay at 1920x1080. GeForce Experience: Optimal Playable Settings With A Single Click.Game Ready Tom Clancy's The Division Driver.G-SYNC: Eliminating Stutters & Tearing For The Ultimate Experience.The Division's PC-Exclusive Graphics Enhancements.And we'll also show you comparisons highlighting their benefits, in addition to revealing their relative performance cost at 1920x1080, the most popular PC gaming resolution. In this guide you'll learn about each feature, effect and enhancement as we examine The Division's many settings and PC-only upgrades. Inside you'll find exclusive effects and features, more than 20 graphics settings with more than 90 options, support for higher rendering resolutions and uncapped framerates, and the inclusion of NVIDIA game-enhancing features such as DSR, G-SYNC, SLI, and Surround. Tom Clancy's The Division is one of the year's most anticipated games, and it's now live on PC.
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